Arcane Talents Tier 1 Arcane Subtlety Reduces your target's resistance to all your spells by 4/7/10, and all of your spell criticals cause 17/34/50% less threat. Note: Functionality has been significantly altered. Arcane Focus Reduces the chance that the opponent can resist your Arcane spells by 2/4/6/8/10%. Improved Arcane Missiles Gives you a 20/40/60/80/100% chance to avoid interruption caused by damage while channeling Arcane Missiles. Tier 2 (No changes) Wand Specialization Increases your damage with Wands by 5/10/15/20/25%. Arcane Concentration Gives you a 2/4/6/8/10% chance of entering a Clearcasting state after any damage. Tier 3 Magic Attunement Increases the effect of your Amplify Magic and Dampen Magic spells by 25/50%. Note: This talent previously only affected Dampen Magic. Improved Arcane Explosion Increases the critical strike chance of your Arcane Explosion spell by an additional 1/2/3/4/5%. Note: AE is now an instant cast spell, so this talent has been altered to add +crit instead of casting time reduction. Arcane Resilience Increases your armor by an amount equal to 50% of your Intellect. Note: Evocation, previously in this location and now a trainer spell, has been traded for one that also gives mages an armor boost. Tier 4 Improved Mana Shield Decreases the mana lost per point of damage taken when Mana Shield is active by 10/20%. Improved Counterspell Gives Counterspell a 50/100% chance to silence the target for 4 seconds. Arcane Meditation Allows 5/10/15% of your Mana regeneration to continue while casting. Note: Previously five increments of 3%, freeing up two talent points to spend elsewhere. Tier 5 (No changes) Presence of Mind When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. Arcane Mind Increases your maximum Mana by 2/4/6/8/10%. Tier 6 Arcane Instability Increases your spell damage and critical strike chance by 1/2/3%. Tier 7 Arcane Power When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 seconds. Note: Damage and mana cost have been reduced by 5%. Fire Talents Tier 1 (No changes) Improved Fireball Reduces the casting time of your Fireball spell by 0.1/.2/.3/.4/.5 seconds. Impact Gives your Fire spells a 2/4/6/8/10% chance to stun the target for 2 seconds Tier 2 Ignite Your critical strikes from Fire damage spells cause the target to burn for an additional 8/16/24/32/40% of your spells damage over 4 seconds Flame Throwing Increases the range of your fire spells by 3/6 yards. Improved Fire Blast Reduces the cooldown of your Fire Blast spell by 0.5/1/1.5 seconds. Note: Previously in five increments; two skill points freed up. Tier 3 Incinerate Increases the critical strike chance of your Fire Blast and Scorch spells by 2/4%. Improved Flamestrike Increases the critical strike chance of your Flamestrike spell by 5/10/15%. Pyroblast Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 seconds. Burning Soul Gives your fire spells a 35/70% chance to not lose casting time when you take damage. Note: Previously three increments -- 25/50/65%. One talent point freed up. Tier 4 Improved Scorch Your Scorch spells have a 33/66/100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increase the Fire damage dealt to your target by 2% and lasts 15 seconds Stacks up to 5 times. Note: Previously five increments of 20%. Two more talent points freed. Improved Fire Ward Causes your Fire Ward to have a 10/20% chance to reflect Fire spells while active. Note: Was previously 20/35%. Master of Elements Your Fire and Frost spell criticals will refund 10/20/30% of their base mana cost. Note: This is a new ability and, interestingly, affects more than one talent tree. Tier 5 (No changes) Critical Mass Increases the critical strike chance of your fire spells by 2/4/6%. Blast Wave A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and dazing them for 6 seconds. Tier 6 (No changes) Fire Power Increases the damage done by your fire spells by 2/4/6/8/10%. Tier 7 Combustion When activated, this spell causes each Fire damage spell you cast to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells. Note: Significant functionality change. This used to grant a 100% chance to crit with your next fire spell. The cooldown is not listed. Frost Talents Tier 1 Improved Frost Nova Reduces the cooldown of your Frost Nova spell by 2/4 seconds. Improved Frostbolt Reduces the casting time of your Frostbolt spell by 0.1/0.2/0.3/0.4/0.5 seconds. Permafrost Increases the duration of your Chill effects by 1 second and reduces the target's speed by an additional 4%/7%/10%. Note: Additional speed reduction is new. Tier 2 Note: Improved Frost Nova has been removed. Ice Shards Increases the critical strike damage bonus of your Frost spells by 20/40/60/80/100%. Frost Warding Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15/30%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. Frostbite Gives your Chill effects a 5/10/15% chance to freeze the target for 5 seconds. Note: Previously a Rank 6 item. Was also previously five increments of 3%. Two more skill points freed up. Winter's Chill moved to Rank 6, with adjusted functionality. Tier 3 Piercing Ice Increases the damage done by your Frost spells by 2/4/6%. Cold Snap Instant, 10-minute cooldown When activated, this spell finishes the cooldown on all of your Frost spells. Improved Blizzard Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40/60/75%. Lasts 4.50 seconds. Note: Movement speed reduced by an additional 5%. Effect duration tripled. Tier 4 Note: Improved Frost Ward has been removed. Arctic Reach Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%/20%. Frost Channeling Reduces the mana cost of your frost spells by 5/10/15%. Shatter Requires 3 points in Frostbite Increases the critical strike chance of all your spells against frozen targets by 10%. Note: Apparently now only one increment. Tier 5 (No changes) Ice Block You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells. Improved Cone of Cold Increases the damage dealt by your Cone of Cold spell by 15%/25%/35%. Tier 6 Winter's Chill Gived your Frost damage spells a 20/40/60/80/100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 1% for 15 seconds Stacks up to 5 times. Note: Previously added three increments of 4% speed reduction to Chill effects. Was a Rank 2 item. Tier 7 (No changes) Ice Barrier Instant cast, 30-second cool down Instantly shields you, absorbing 454 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted. Interested in this game? Add it to your wishlist. If you already own it, be sure to add it to your collection. You can keep track of the games you've got, check personalized stats, get tips and cheats by email, and more. [align=right][color=#000066][此贴子已经被作者于2006-5-5 2:19:30编辑过][/color][/align] | 天杀 2006-05-05 02:00:47 0樓 |
Arcane Talents 奥系天赋 Tier 1 第一层 Arcane Subtlety Reduces your target's resistance to all your spells by 4/7/10, and all of your spell criticals cause 17/34/50% less threat. Note: Functionality has been significantly altered. 奥术精妙 降低你目标抵抗所有法术的几率降低4%/7%/10%.以及你所有法术造成的威胁值降低17/34/50% Arcane Focus Reduces the chance that the opponent can resist your Arcane spells by 2/4/6/8/10%. 奥术集中 减少你的目标抵抗奥术法术几率2/4/6/8/10% Improved Arcane Missiles Gives you a 20/40/60/80/100% chance to avoid interruption caused by damage while channeling Arcane Missiles. 改良奥术飞弹 使你有你20/40/60/80/100%的机会避免因为受到伤害而打断魔法 Tier 2 (No changes) 第二层.(无改变) Wand Specialization Increases your damage with Wands by 5/10/15/20/25%. Arcane Concentration Gives you a 2/4/6/8/10% chance of entering a Clearcasting state after any damage. Tier 3 Magic Attunement Increases the effect of your Amplify Magic and Dampen Magic spells by 25/50%. Note: This talent previously only affected Dampen Magic. Improved Arcane Explosion Increases the critical strike chance of your Arcane Explosion spell by an additional 1/2/3/4/5%. Note: AE is now an instant cast spell, so this talent has been altered to add +crit instead of casting time reduction. Arcane Resilience Increases your armor by an amount equal to 50% of your Intellect. Note: Evocation, previously in this location and now a trainer spell, has been traded for one that also gives mages an armor boost. Tier 4 Improved Mana Shield Decreases the mana lost per point of damage taken when Mana Shield is active by 10/20%. 强化法术盾 减少你的魔法损耗值.当 Improved Counterspell Gives Counterspell a 50/100% chance to silence the target for 4 seconds. Arcane Meditation Allows 5/10/15% of your Mana regeneration to continue while casting. Note: Previously five increments of 3%, freeing up two talent points to spend elsewhere. Tier 5 (No changes) Presence of Mind When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. 气定神闲 激活后.你下一个10秒内的法术将变成瞬发 Arcane Mind Increases your maximum Mana by 2/4/6/8/10%. 奥术冥想 使你的法术上限值增加2/4/6/8/10% Tier 6 Arcane Instability Increases your spell damage and critical strike chance by 1/2/3%. 奥术增效果 使你的法术伤害和重击率增加1/2/3% Tier 7 Arcane Power When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 seconds. Note: Damage and mana cost have been reduced by 5%. 奥术能量. 激活之后.你的法术会造成30%的额外伤害.但要消耗35%的法术消耗. 这个效果持续15秒. 注释:伤害和魔法消耗降低5% | 天杀 2006-05-05 02:01:11 1樓 |
Tier 1 (No changes) Improved Fireball Reduces the casting time of your Fireball spell by 0.1/.2/.3/.4/.5 seconds. 火球术强化 减少火球术施法时间0.1/0.2/0.3/0.4/0.5秒 Impact Gives your Fire spells a 2/4/6/8/10% chance to stun the target for 2 seconds 撞击 使你的火系法术有2/4/6/8/10%的机会使目标晕眩2秒 Tier 2 Ignite Your critical strikes from Fire damage spells cause the target to burn for an additional 8/16/24/32/40% of your spells damage over 4 seconds 点燃 你的火焰法术致命一击会点燃目标,在接下来的4秒中承受8/16/24/32/40%的伤害 Flame Throwing Increases the range of your fire spells by 3/6 yards. 烈焰投掷 增加你的火焰法术射程3/6码 Improved Fire Blast Reduces the cooldown of your Fire Blast spell by 0.5/1/1.5 seconds. Note: Previously in five increments; two skill points freed up. 强化火焰冲击 减少你的火焰冲击法术冷却时间0.5/1/1.5秒 Tier 3 Incinerate Increases the critical strike chance of your Fire Blast and Scorch spells by 2/4%. 燃尽 增加你的火焰冲击和灼烧法术致命一击率2/4% Improved Flamestrike Increases the critical strike chance of your Flamestrike spell by 5/10/15%. 强化烈焰风暴 增加你的烈焰风暴致命一击率5/10/15% Pyroblast Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 seconds. 炎爆术 发射一枚大火球造成目标148到195的伤害并在接下来的12秒中造成56点火焰伤害 Burning Soul Gives your fire spells a 35/70% chance to not lose casting time when you take damage. Note: Previously three increments -- 25/50/65%. One talent point freed up. 燃魂 你的火焰法术在施法期间有35/70%的几率不被打断 Tier 4 Improved Scorch Your Scorch spells have a 33/66/100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increase the Fire damage dealt to your target by 2% and lasts 15 seconds Stacks up to 5 times. Note: Previously five increments of 20%. Two more talent points freed. 强化灼烧 你的灼烧有33/66/100%的几率造成你的目标对火焰系法术易伤效果,这个易伤效果增加目标承受的火焰系伤害2%并且持续15秒可以叠加5次 Improved Fire Ward Causes your Fire Ward to have a 10/20% chance to reflect Fire spells while active. Note: Was previously 20/35%. 你的火焰护盾有10/20%的几率反射对方的火焰伤害 Master of Elements Your Fire and Frost spell criticals will refund 10/20/30% of their base mana cost. Note: This is a new ability and, interestingly, affects more than one talent tree. 元素大师 你的火焰系和冰霜系法术致命一击将会恢复10/20/30%他们所消耗的法力值 Tier 5 (No changes) Critical Mass Increases the critical strike chance of your fire spells by 2/4/6%. 增加你的火焰法术致命一击几率2/4/6% Blast Wave A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and dazing them for 6 seconds. 冲击波 一道烈焰从你的身下向四周发散,对你四周的敌人造成160到192点火焰伤害,并且使他们晕眩6秒 Tier 6 (No changes) Fire Power Increases the damage done by your fire spells by 2/4/6/8/10%. 增加你的火焰系法术伤害2/4/6/8/10% Tier 7 Combustion When activated, this spell causes each Fire damage spell you cast to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells. Note: Significant functionality change. This used to grant a 100% chance to crit with your next fire spell. The cooldown is not listed. 燃烧 被激活后你的火焰系法术致命一击率提高10%,当你出现三个火焰系致命一击后此效果消失 Frost Talents Tier 1 Improved Frost Nova Reduces the cooldown of your Frost Nova spell by 2/4 seconds. 强化冰霜新星 减少你的冰霜新星法术冷却时间2/4秒 Improved Frostbolt Reduces the casting time of your Frostbolt spell by 0.1/0.2/0.3/0.4/0.5 seconds. 强化寒冰箭 减少你的寒冰箭施法时间0.1/0.2/0.3/0.4/0.5秒 Permafrost Increases the duration of your Chill effects by 1 second and reduces the target's speed by an additional 4%/7%/10%. 增加你的冰霜法术寒冷效果4%/7%/10%. Note: Additional speed reduction is new. Tier 2 Note: Improved Frost Nova has been removed. Ice Shards Increases the critical strike damage bonus of your Frost spells by 20/40/60/80/100%. 你的冰系法术致命一击伤害提高20/40/60/80/100% Frost Warding Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15/30%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. 增加你的冰甲术护甲值和抗性值效果15/30%,并且增加你的冰霜法术护盾10%机会反射冰霜法术 Frostbite Gives your Chill effects a 5/10/15% chance to freeze the target for 5 seconds. 使你的寒冷效果有5/10/15%几率将目标冻结5秒 Note: Previously a Rank 6 item. Was also previously five increments of 3%. Two more skill points freed up. Winter's Chill moved to Rank 6, with adjusted functionality. Tier 3 Piercing Ice Increases the damage done by your Frost spells by 2/4/6%. 增加你的冰霜法术伤害2/4/6% Cold Snap Instant, 10-minute cooldown When activated, this spell finishes the cooldown on all of your Frost spells. 急速冷却 激活后你的冰系法术冷却结束,10分钟CD Improved Blizzard Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40/60/75%. Lasts 4.50 seconds. 为你的暴风雪法术增加寒冷效果,会降低目标40/60/75%的移动速度,这个效果将持续4.5秒 Note: Movement speed reduced by an additional 5%. Effect duration tripled. Tier 4 Note: Improved Frost Ward has been removed. Arctic Reach Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%/20%. 增加你的寒冰箭距离,暴风雪法术范围,冰霜新星和冰锥术的距离10%/20% Frost Channeling Reduces the mana cost of your frost spells by 5/10/15%。 减少你的冰霜法术魔力消耗5/10/15% Shatter Requires 3 points in Frostbite Increases the critical strike chance of all your spells against frozen targets by 10%. 在目标被冻结后增加所有法术致命一击10% Note: Apparently now only one increment. Tier 5 (No changes) Ice Block You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells. 冰箱,没变 Improved Cone of Cold Increases the damage dealt by your Cone of Cold spell by 15%/25%/35%. 增加你的冰锥术伤害15%/25%/35% Tier 6 Winter's Chill Gived your Frost damage spells a 20/40/60/80/100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 1% for 15 seconds Stacks up to 5 times. 给你的冰霜法术20/40/60/80/100%的机会提供一个深冬之寒效果,从而增加你的冰系法术对目标致命一击率1%,这个效果持续15秒,可以叠加5次 Note: Previously added three increments of 4% speed reduction to Chill effects. Was a Rank 2 item. Tier 7 (No changes) Ice Barrier Instant cast, 30-second cool down Instantly shields you, absorbing 454 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted. 冰盾,瞬发,30秒冷却时间 吸收454店伤害,持续1分钟,法术激活时,施法将不会打断 | 天杀 2006-05-05 02:01:53 2樓 |
网上即时翻译的,错漏较多。=官方中文版出来才能下定论 | 天杀 2006-05-05 02:06:09 3樓 |
哇!!!FS要+强了!!!!!哈哈哈哈哈 | NIKENA 2006-05-05 11:05:52 4樓 |
加强了?加强了? | 法最无情 2006-05-05 19:59:28 5樓 |
| anyandiy 2006-05-22 01:13:23 6樓 |
顶! | xiadao 2006-05-22 16:09:47 7樓 |